Fodder units, sometimes called "fairies" or "spirits" except in the cases of armor-type fodder units, are units that cannot be employed in combat, which instead have different uses, most of which concerns their roles in Unit Combination.
Spirits[]
Experience Boost Spirits[]
Aena, Sarah, Cyrille, Nina, Celia, and Florika are among the most commonly seen Fodder Units. They provide a x2 experience boost if combined into a unit of the same rarity along with other combination material. This effect can be stacked to a maximum of x8 by using 3 spirits and 1 normal unit in a combination. Spirits do not provide EXP on their own, so combining 4 spirits at once will not yield any benefits.
Examples |
---|
Example 1: Combining 1 Spirit of Gold along with three Lv.1 Iron Heavy Infantries into Katie would yield 240 EXP. Each Heavy Infantry at Lv.1 gives 40 EXP (refer to this chart), which is 120 for the three altogether; Nina multiplies this amount by 2, which gives the final result of 240 EXP. Example 2: Combining three Spirits of Gold along with one Lv.1 Iron Heavy Infantry into Katie would yield 320 EXP. The Heavy Infantry, as stated before, gives 40 XP; this is multiplied by 2 three times, which brings the number first to 80, then 160, then to 320 EXP as the final result. |
Combining a spirit to a unit that is not of the same rarity will instead give a x1.5 experience boost.
Examples |
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Example 3: Combining one Spirit of Gold and one Spirit of Silver along with two Lv.1 Iron Heavy Infantries into Katie would yield 240 EXP. (40+40)*2*1.5 = 240. Example 4: Combining three Spirits of Silver along with one Lv.1 Iron Heavy Infantry into Katie would yield 145 EXP. 40*1.53 = 135. |
As well, units that go through Class Evolution will need one spirit of the same rarity in order to do so.
Rarity | Icon | Class | Skill | Description | Discharge | Acquisition Method |
---|---|---|---|---|---|---|
Iron | Aena | Spirit of Iron |
EXP Boost |
|
300G |
|
Bronze | Sarah | Spirit of Bronze |
EXP Boost |
|
500G |
|
Silver | Cyrille | Spirit of Silver |
EXP Boost |
|
1000G |
|
Gold | Nina | Spirit of Gold |
EXP Boost |
|
2000G |
|
Platinum | Celia | Spirit of Platinum |
EXP Boost |
|
3000G |
|
Black | Florika | Spirit of Black |
EXP Boost |
|
4000G |
|
Gladys, the Spirit Queen, also gives a x2 bonus to units she is combined into. However, she is different from the previous six spirits in that she works on units of any rarity, including Sapphire. She may also be substituted during Class Evolution in lieu of the spirit of the same rank of the unit you wish to class-evolve.
Rarity | Icon | Class | Skill | Description | Discharge | Acquisition Method |
---|---|---|---|---|---|---|
Black | Gladys | Spirit Queen |
Queen's Blessings |
|
5000G |
|
Experience Spirits[]
Experience Spirits, as the name implies, are used purely to provide a large amount of EXP to the base unit. Note that EXP spirits cannot be used in tandem with other fodder during combination.
Rarity | Icon | Class | Skill | Description | Discharge | Acquisition Method |
---|---|---|---|---|---|---|
Black | Joy | Spirit of Blessing |
- |
Can be used for units of any rarity, grants 150,000 EXP |
5000G |
Cost Reduction Units[]
The bonded versions of Nina, Celia, and Florika are special versions of the regular Gold, Platinum, and Black Spirits. They will not provide an EXP multiplier, nor can they be used to let a unit undergo Class Evolution; instead, these spirits allow the player to reduce the Unit Point cost of a unit of matching rarity. Unlike Fleur, however, the success rate is approximately equivalent to combining a copy of the unit, and thus can fail beyond the first.
Rarity | Icon | Class | Skill | Description | Discharge | Acquisition Method |
---|---|---|---|---|---|---|
Gold | Nina (Bonded) | Spirit of Brightest Gold |
- |
|
2000G |
|
Platinum | Celia (Bonded) | Spirit of Brightest Platinum |
- |
|
3000G |
|
Black | Florika (Bonded) |
Spirit of Brightest Black |
- |
|
4000G |
|
Fleur, the Spirit of Time, is a spirit who reduces a unit's Cost by 1 at a 100% success rate, so long as they are not already at the minimum value. She is also needed for the process of "unsealing" Dorania. At this time, only two of her has been distributed in Aigis International, during the original Return of the Dragon Princess event and its revival.
Rarity | Icon | Class | Skill | Description | Discharge | Acquisition Method |
---|---|---|---|---|---|---|
Black | Fleur | Spirit of Time |
Cost Down |
|
5000G |
|
Skill Level-Up Spirits[]
Lantern, the Spirit of Moment (also called "Bonbori" in the original JPN), is a unit that hold one of several skills. Her role is to serve as a convenient way to skill level-up an event unit that is going through a revival, without having to buy multiple copies of that event unit from the Trading Post.
Note that Skill spirits cannot be combined with additional units during combination.
Rarity | Icon | Class | Skill | Description | Discharge | Acquisition Method | ||||
---|---|---|---|---|---|---|---|---|---|---|
Platinum | Lantern | Spirit of Moment |
Various |
|
3000G |
Christia, the Spirit of Rainbow, is a spirit who gives better chances of leveling up a unit's Skill Level than fusing a unit with the same skill. You may use in combination only one of her at a time, and only her at a time. Refer to this page for the exact chances of skill level-ups.
Rarity | Icon | Class | Skill | Description | Discharge | Acquisition Method |
---|---|---|---|---|---|---|
Black | Christia | Spirit of Skill Strengthening (aka Spirit of Rainbow) |
Skill Boost |
|
5000G |
|
Awakening Spirits[]
Victoire, the Spirit of Awakening, is a unit necessary for making units of Gold and above rarity undergo its Awakening. The process of Awakening will require other materials, depending on the awakening type; see the related page for more info.
Naiad, the Spirit of Skill, is a unit necessary for Skill Awakening units of Gold and above rarity. The process of Skill Awakening requires the same amount of Orbs and Gold as Awakening; see the related page for more info.
Rarity | Icon | Class | Skill | Description | Discharge | Acquisition Method |
---|---|---|---|---|---|---|
Black | Victoire | Spirit of Awakening |
Awake |
|
5000G |
|
Black | Naiad | Spirit of Skill |
Skill Change |
|
5000G |
Armors[]
- Not to be confused with Heavy Infantries of the Gold or Platinum rarities, or with Heavy Infantries the Iron rarities whose images these units are based on.
Discharge-type Armors[]
Gold Armors are only useful for discharging, giving the player 6000 Gold when doing so.
Rarity | Icon | Class | Skill | Description | Discharge | Acquisition Method |
---|---|---|---|---|---|---|
Gold | Gold Armor | Exchange Unit |
- |
|
6000G |
|
Experience-type Armors[]
The Platinum Armor, when used in unit combination, gives 1000 base EXP which can be multiplied by using the Experience Boost Spirits.
Rarity | Icon | Class | Skill | Description | Discharge | Acquisition Method |
---|---|---|---|---|---|---|
Platinum | Platinum Armor | EXP Unit |
- |
|
1000G |
|