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Gatehouse Battle
Gatehouse Battle Map-0
Mission Type Story Mission
Charisma Cost 28
EXP 387
Base Gold (3★ Gold) 1440 (2160)
Life 3
Initial Unit Points 10
Deployed Unit Limit 10
Number of Enemies 77
4★ Conditions 150% enemy HP
Prerequisite Tower Overwatch
Unlocks Castle Retake
 
 
The dispersed monsters regather
at the castle. Weaken the strength
of the monsters to regain control
of the castle!
 

 

Gatehouse Battle is the fifteenth Story Mission. This is the (hopefully) triumphant return to the map layout last featured in Escape the Capital, the very first mission. Lots of familiar enemies will reappear here culminating in the appearance of the new Red Drake enemy. It has a stronger magic attack than any enemy encountered so far, but it is much weaker than some of the physical attacks that players have already had to deal with, so healers should have no trouble keeping up.

Enemies Edit

Enemies
Enemy Unit
Type
Attack
Type
HP ATK DEF
MR
Attack
Speed
MOV
UP
Notes
Goblin Soldier
Goblin Soldier ×12
Melee
Goblin
Physical 748 163 0 101
Initial: 12
700
1 UP
Red Goblin Soldier
Red Goblin Soldier ×33
Melee
Goblin
Physical 1170 175 0 101
Initial: 12
800
1 UP
Goblin King
Goblin King ×3
Melee
Goblin
Physical 1053 234 50 153
Initial: 0
700
2 UP
Gargoyle
Gargoyle ×6
Flying - 748 - 40 - 650
1 UP
Does not attack.
Red Gargoyle
Red Gargoyle ×8
Flying - 1170 - 400 - 650
1 UP
Does not attack.
Ogre
Ogre ×2
Melee Physical 5850 468 50 156
Initial: 30
370
2 UP
Red Ogre
Red Ogre ×2
Melee Physical 5850 702 100 156
Initial: 30
370
2 UP
Living Armor
Living Armor ×2
Melee
Armored
Physical 3276 468 200 127
Initial: 24
450
1 UP
Red Drake
Red Drake ×1
Flying
Ranged (56)
Dragon
Magic 3276 350 300 541
Initial: 60
Move: 361
Missile: 4
400
1 UP
Soldier
Soldier ×4
Melee Physical 1755 351 50 131
Initial: 10
600
1 UP
Heavy Infantry
Heavy Infantry ×1
Melee
Armored
Physical 3510 585 300 172
Initial: 36
450
1 UP
Archer
Archer ×1
Ranged (100) Physical 1287 250 50 166
Initial: 24
Move: 121
Missile: 3
500
1 UP
Mage
Mage ×2
Ranged (100) Magic
Splash 133
1053 200 20
MR 5
157
Initial: 24
Move: 121
Missile: 6
500
2 UP


4★ Enemies
Enemy Unit
Type
Attack
Type
HP ATK DEF
MR
Attack
Speed
MOV
UP
Notes
Goblin Soldier
Goblin Soldier ×12
Melee
Goblin
Physical 2246 327 0 101
Initial: 12
700
1 UP
Red Goblin Soldier
Red Goblin Soldier ×33
Melee
Goblin
Physical 3510 351 0 101
Initial: 12
800
1 UP
Goblin King
Goblin King ×3
Melee
Goblin
Physical 3159 468 50 153
Initial: 0
700
2 UP
Gargoyle
Gargoyle ×6
Flying - 2246 - 40 - 650
1 UP
Does not attack.
Red Gargoyle
Red Gargoyle ×8
Flying - 3510 - 400 - 650
1 UP
Does not attack.
Ogre
Ogre ×2
Melee Physical 17550 936 50 156
Initial: 30
370
2 UP
Red Ogre
Red Ogre ×2
Melee Physical 17550 1404 100 156
Initial: 30
370
2 UP
Living Armor
Living Armor ×2
Melee
Armored
Physical 9828 936 200 127
Initial: 24
450
1 UP
Red Drake
Red Drake ×1
Flying
Ranged (56)
Dragon
Magic 9828 350 300 541
Initial: 60
Move: 361
Missile: 4
400
1 UP
Soldier
Soldier ×4
Melee Physical 5265 702 50 131
Initial: 10
600
1 UP
Heavy Infantry
Heavy Infantry ×1
Melee
Armored
Physical 10530 1170 300 172
Initial: 36
450
1 UP
Archer
Archer ×1
Ranged (100) Physical 3861 250 50 166
Initial: 24
Move: 121
Missile: 3
500
1 UP
Mage
Mage ×2
Ranged (100) Magic
Splash 133
3159 200 20
MR 5
157
Initial: 24
Move: 121
Missile: 6
500
2 UP

Dialogue Edit

Gatehouse Battle dialogue

Anna: Their forces are forming at the castle. They'll attack shortly.

Anna: Let's ambush them here and weaken their forces.

Drops Edit

Drop
Soldier (Unit) B Icon
Soldier B Lv. 14
Soldier (Magic) B Icon
Soldier (Magic) B Lv. 14
Russell Icon
Russell Lv. 14
Completion
Bonus
Harissa Icon
Harissa
Number of Drops 2 2 1
EXP 105 105 135

StrategyEdit

GatehouseBattleformation
This map can be a bit hectic to get units in time to deal with the early rush as well as careful attention being paid near the end to ensure 3★. Place Katie on the left spot in front of the HQ point, then place Soma on the lower portion of the upper right land mass. Next bring Phyllis to Katie's right to block the HQ point from the enemies. Katie's skill should be ready so use it bring Bashira below Katie to her left & Cloris above Bashira. Phyllis' skill should be ready so use it then wait til the last Gargoyle is defeated to withdraw Soma and place Valerie in her spot.

Then place Alissa above Valerie, Katie's skill should be ready again so use it then followed by Phyllis' and place Roy on the middle right landmass. When you have enough UP place Leeanne below Phyllis to block the right side. Phyllis's skill should be ready again so use it and withdraw her to place the Prince in her spot. Katie's skill should be ready to bring Mortimer below her & Iris next to him on the lower left landmass.

When the Red Gargoyle's arrive activate Valerie's skill to increase his AoE splash range. Watch Mortimer's HP closely near the end, when he's close to being defeated withdraw him (and Iris since she'll have no one to heal) you can place Elaine in his spot if you want.

Beware of the drake towards the end As well as the horde of tanky monsters and enemies

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