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Immortal Beast
Boss Rush
Mission Type Story Mission
Charisma Cost 42
EXP 586
Base Gold (3★ Gold) 3000 (4500)
Life 3
Initial Unit Points 10
Deployed Unit Limit 10
Number of Enemies 83
4★ Conditions 120% enemy attack
Prerequisite Dragon Hunting
 
 
Immortal monsters that never
perish. Challenge the overwhelming
enemy and win the battle!
 

 

Immortal Beast is the seventeenth main Story Mission and the final mission in the kingdom arc. Prior to the introduction of the desert missions and other later missions, it was undisputed as the most difficult story mission in the game. Although it is superficially similar to Castle Retake, the final wave of enemies features three Liches at the same time which are very difficult to manage successfully.

Enemies Edit

Enemies
Enemy Unit
Type
Attack
Type
HP ATK DEF
MR
Attack
Speed
MOV
UP
Notes
Goblin Soldier
Goblin Soldier ×30
Melee
Goblin
Physical 832 182 0 101
Initial: 12
700
1 UP
Goblin King
Goblin King ×16
Melee
Goblin
Physical 1170 260 50 153
Initial: 0
700
2 UP
Gargoyle
Gargoyle ×6
Flying - 832 - 40 - 650
1 UP
Does not attack.
Red Gargoyle
Red Gargoyle ×7
Flying - 1300 - 400 - 650
1 UP
Does not attack.
Ogre
Ogre ×3
Melee Physical 6500 520 50 156
Initial: 30
370
2 UP
Red Ogre
Red Ogre ×5
Melee Physical 6500 780 100 156
Initial: 30
370
2 UP
Living Armor
Living Armor ×1
Melee
Armored
Physical 3640 520 200 127
Initial: 24
450
1 UP
Black Baphomet
Baphomet ×2
Melee
Demon
Physical 10400 910 150
MR 5
172
Initial: 24
300
2 UP
Soldier
Soldier ×1
Melee Physical 1950 390 50 131
Initial: 10
600
1 UP
Heavy Infantry
Heavy Infantry ×2
Melee
Armored
Physical 3900 650 300 172
Initial: 36
450
1 UP
Archer
Archer ×2
Ranged (100) Physical 1430 250 50 166
Initial: 24
Move: 121
Missile: 3
500
1 UP
Mage
Mage ×3
Ranged (100) Magic
Splash 133
1170 200 20
MR 5
157
Initial: 24
Move: 121
Missile: 6
500
2 UP
Red Drake
Red Drake ×2
Flying
Ranged (56)
Dragon
Magic 3640 350 300 541
Initial: 60
Move: 361
Missile: 4
400
1 UP
Lich
Lich ×3
Ranged (300)
Undead
Magic 15600 500 300 145
Initial: 40
Move: 61
Missile: instant
250
3 UP


4★ Enemies
Enemy Unit
Type
Attack
Type
HP ATK DEF
MR
Attack
Speed
MOV
UP
Notes
Goblin Soldier
Goblin Soldier ×30
Melee
Goblin
Physical 1497 393 0 101
Initial: 12
700
1 UP
Goblin King
Goblin King ×16
Melee
Goblin
Physical 2106 561 50 153
Initial: 0
700
2 UP
Gargoyle
Gargoyle ×6
Flying - 1497 - 40 - 650
1 UP
Does not attack.
Red Gargoyle
Red Gargoyle ×7
Flying - 2340 - 400 - 650
1 UP
Does not attack.
Ogre
Ogre ×3
Melee Physical 11700 1123 50 156
Initial: 30
370
2 UP
Red Ogre
Red Ogre ×5
Melee Physical 11700 1684 100 156
Initial: 30
370
2 UP
Living Armor
Living Armor ×1
Melee
Armored
Physical 6552 1123 200 127
Initial: 24
450
1 UP
Black Baphomet
Baphomet ×2
Melee
Demon
Physical 18720 1965 150
MR 5
172
Initial: 24
300
2 UP
Soldier
Soldier ×1
Melee Physical 3510 842 50 131
Initial: 10
600
1 UP
Heavy Infantry
Heavy Infantry ×2
Melee
Armored
Physical 7020 1404 300 172
Initial: 36
450
1 UP
Archer
Archer ×2
Ranged (100) Physical 2574 300 50 166
Initial: 24
Move: 121
Missile: 3
500
1 UP
Mage
Mage ×3
Ranged (100) Magic
Splash 133
2106 240 20
MR 5
157
Initial: 24
Move: 121
Missile: 6
500
2 UP
Red Drake
Red Drake ×2
Flying
Ranged (56)
Dragon
Magic 6552 420 300 541
Initial: 60
Move: 361
Missile: 4
400
1 UP
Lich
Lich ×3
Ranged (300)
Undead
Magic 28080 600 300 145
Initial: 40
Move: 61
Missile: instant
250
3 UP

Drops Edit

Drop
Soldier (Heavy) B Icon
Soldier (Heavy) B Lv. 20
Soldier (Magic) B Icon
Soldier (Magic) B Lv. 20
Roy Icon
Roy Lv. 20
Completion
Bonus
Valerie Icon
Valerie
Number of Drops 2 2 1
EXP 135 135 165

Video Guides Edit

Shoubai Shozan: 4 Star

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