**Story Missions** are maps that cost Charisma to play. The first attempt of each mission is accompanied by a short dialogue explaining the situation. The game will typically unlock a few levels ahead of your highest mission, so it is possible to skip difficult maps.

Each map spawns a specific number of enemies that can drop Iron or Bronze units. Upon collecting all the drops, the player will be granted a single Silver unit as a bonus.

#### Commission Sortie Edit

Added on August 6, 2015.

When a player has received 3 stars on a mission as well as the Completion Bonus, they will be able to use the Commission Sortie function (also known as Auto-Complete), which allows players to immediately finish said mission, rather than having to play through it again. Doing so is equivalent to a 3* clear.

## Missions Edit

The numbers in parentheses under EXP and Gold indicate the amount per charisma of said entry. The higher the number, the more efficient it is to run the mission.

With the exception of the first four missions, players begin all missions with 3 lives and 10 Unit Points.

**Kingdom Arc** - The initial set, which was available at the start of the game.

**Desert Arc pt.1** - Added on March 8, 2016. Chronologically follows the Swordswoman of the Boiling Sands event.

**Desert Arc pt.2** - Added on April 26, 2016. Desert Scorpion - Two Pyramids.

**Eastern Arc pt.1** - Added on June 27, 2016. First three missions.

**Eastern Arc pt.2** - Added on February 14, 2017. Next two missions.

**Eastern Arc pt.3** - Added on April 18, 2017. Final two missions.

**Magic City Arc pt.1** - Added on June 20, 2017. First three missions.

**Magic City Arc pt.2** - Added on August 8, 2017. Next two missions.

Kingdom Arc | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|

Stage Name | Cha | EXP | 3★Gold | Units | Drops | Completion Bonus | 4★ Challenge | |||

Enemies | ||||||||||

Escape the Capital | 9 | 17
(1.89) | 675
(75.00) | 5 | - | - | - | - | - | |

11 | ||||||||||

Sacred Forest | 10 | 28
(2.80) | 720
(72.00) | 5 | Bandit Minion [1] x1 EXP:40 | Bandit Minion [1] x1 EXP:40 | Bandit Bergan [1] x1 EXP:70 | Berserker Eunice | Only male units | |

10 | ||||||||||

Goddess Shrine | 11 | 74
(6.73) | 810
(73.64) | 5 | Bandit Minion [1] x2 EXP:40 | Bandit Minion [1] x1 EXP:40 | Bandit Bergan [1] x1 EXP:70 | Assassin Cecily | Only female units | |

40 | ||||||||||

Defend the Shrine! | 12 | 112
(9.33) | 900
(75.00) | 10 | Bandit Minion [2] x1 EXP:45 | Bandit Minion [2] x2 EXP:45 | Bandit Bergan [2] x1 EXP:75 | Healer Dorca | Melee unit cost 3x | |

32 | ||||||||||

Remnant Vanquish 1 | 12 | 143
(11.92) | 990
(82.50) | 10 | Bandit Minion [3] x2 EXP:50 | Bandit Minion [3] x1 EXP:50 | Bandit Bergan [3] x1 EXP:80 | Greenhorn Soldier Phyllis | Enemy attack boost | |

32 | ||||||||||

Pastoral Gate | 12 | 143
(11.92) | 900
(75.00) | 10 | Soldier (Bow) [3] x2 EXP:50 | Soldier (Unit) [3] x2 EXP:50 | Royal Soldier Hector [3] x1 EXP:80 | Mercenary Crave | Enemy HP boost | |

45 | ||||||||||

Villager Rescue 1 | 14 | 167
(11.93) | 990
(70.71) | 10 | Soldier (Bow) [3] x2 EXP:50 | Soldier (Unit) [3] x2 EXP:50 | Royal Soldier Leo [3] x1 EXP:80 | Archer Soma | Gold+ units cost 3x | |

21 | ||||||||||

Villager Rescue 2 | 15 | 186
(12.40) | 1080
(72.00) | 10 | Soldier (Bow) [3] x2 EXP:50 | Soldier (Magic) [3] x2 EXP:50 | Royal Soldier Hector [3] x1 EXP:80 | Archer Daniela | Enemy attack boost | |

30 | ||||||||||

Wolves' Den | 15 | 191
(12.73) | 1080
(72.00) | 10 | Soldier (Bow) [3] x2 EXP:50 | Soldier (Bow) [3] x2 EXP:50 | Archer Ars [3] x1 EXP:80 | Archer Soma | Enemy speed boost | |

30 | ||||||||||

Bandit Hideout | 15 | 191
(12.73) | 1350
(90.00) | 10 | Bandit Minion [4] x2 EXP:55 | Bandit Minion [4] x1 EXP:55 | Bandit Bergan [4] x1 EXP:85 | Bandit Boss Mortimer | Enemy def boost | |

36 | ||||||||||

Gate Defense | 16 | 199
(12.44) | 1170
(73.13) | 10 | Soldier (Unit) [3] x2 EXP:50 | Soldier (Heavy) [3] x2 EXP:50 | Archer Ars [3] x1 EXP:80 | Woman of Steel Leeanne | Ally magic attack reduced | |

58 | ||||||||||

Villager Rescue 3 | 18 | 227
(12.61) | 1350
(75.00) | 10 | Soldier (Unit) [5] x2 EXP:60 | Soldier (Magic) [5] x2 EXP:60 | Royal Wizard Roy [5] x1 EXP:90 | Mage Valerie | Only male units | |

56 | ||||||||||

Thieving Arson | 19 | 241
(12.68) | 1440
(75.79) | 10 | Bandit Minion [3] x2 EXP:50 | Bandit Minion [3] x2 EXP:50 | Bandit Bergan [3] x1 EXP:80 | Bandit Boss Mortimer | Melee unit cost 3x | |

28 | ||||||||||

Mysterious Beast | 20 | 253
(12.65) | 1440
(72.00) | 10 | Soldier (Bow) [7] x1 EXP:70 | Soldier (Unit) [7] x2 EXP:70 | Royal Soldier Leo [7] x1 EXP:100 | Witch Calliope | Enemy speed boost | |

92 | ||||||||||

Deep Forest Road | 20 | 255
(12.75) | 2250
| 10 | Soldier (Unit) [7] x2 EXP:70 | Soldier (Unit) [7] x1 EXP:70 | Royal Soldier Leo [7] x1 EXP:100 | Lancer Elaine | Ranged unit cost x3 | |

67 | ||||||||||

Citadel Battle | 21 | 272
(12.95) | 1575
(75.00) | 10 | Soldier (Bow) [7] x2 EXP:70 | Soldier (Magic) [7] x2 EXP:70 | Royal Heavy Infantry Russell [7] x1 EXP:100 | Lancer Elaine | Ranged unit cost x3 | |

61 | ||||||||||

The Royal Road | 22 | 293
(13.32) | 1620
(73.64) | 10 | Soldier (Unit) [9] x2 EXP:80 | Soldier (Heavy) [9] x2 EXP:80 | Royal Soldier Hector [9] x1 EXP:110 | Healer Dorca | Enemy speed boost | |

56 | ||||||||||

Remnant Vanquish 2 | 22 | 286
(13.00) | 1665
(75.68) | 10 | Bandit Minion [7] x2 EXP:70 | Bandit Minion [7] x2 EXP:70 | Bandit Bergan [7] x1 EXP:100 | Lancer Elaine | Only female units | |

73 | ||||||||||

Tomb of Sorrow | 23 | 305
(13.26) | 1710
(74.35) | 10 | Soldier (Unit) [10] x2 EXP:85 | Soldier (Heavy) [10] x2 EXP:85 | Royal Soldier Leo [10] x1 EXP:115 | Mercenary Crave | Melee unit cost x3 | |

42 | ||||||||||

Return to Ruins | 23 | 305
(13.26) | 1800
(78.26) | 10 | Soldier (Heavy) [14] x1 EXP:105 | Soldier (Magic) [14] x3 EXP:105 | Royal Heavy Infantry Russell [14] x1 EXP:135 | Berserker Eunice | Enemy range boost | |

58 | ||||||||||

The Wolfpack | 24 | 330
(13.75) | 1890
(78.75) | 10 | Soldier (Bow) [12] x2 EXP:95 | Soldier (Bow) [12] x2 EXP:95 | Archer Wilfred [12] x1 EXP:125 | Assassin Cecily | Only male units | |

45 | ||||||||||

Tower Overwatch | 25 | 343
(13.72) | 1980
(79.2) | 10 | Soldier (Unit) [13] x2 EXP:100 | Soldier (Heavy) [13] x2 EXP:100 | Royal Heavy Infantry Russell [13] x1 EXP:130 | Archer Daniela | Platinum+ unit cost 3x | |

61 | ||||||||||

Armor of the Dead | 26 | 358
(13.77) | 2070
(79.62) | 10 | Soldier (Heavy) [12] x2 EXP:95 | Soldier (Heavy) [12] x2 EXP:95 | Royal Heavy Infantry Russell [12] x1 EXP:125 | Witch Calliope | Only female units | |

70 | ||||||||||

Gatehouse Battle | 28 | 387
(13.82) | 2160
(77.14) | 10 | Soldier (Unit) [14] x2 EXP:105 | Soldier (Magic) [14] x2 EXP:105 | Royal Heavy Infantry Russell [14] x1 EXP:135 | Lady Rogue Harissa | Enemy HP boost | |

77 | ||||||||||

Castle Retake | 29 | 403
(13.90) | 2250
(77.59) | 10 | Soldier (Heavy) [15] x2 EXP:110 | Soldier (Heavy) [15] x2 EXP:110 | Royal Wizard Roy [15] x1 EXP:140 | Woman of Steel Leeanne | Enemy def boost | |

80 | ||||||||||

Remnant Vanquish 3 | 30 | 418
(13.93) | 2700
(90.00) | 10 | Soldier (Unit) [16] x2 EXP:115 | Soldier (Unit) [16] x2 EXP:115 | Royal Soldier Leo [16] x1 EXP:145 | Greenhorn Soldier Phyllis | Ranged units cost x3 | |

49 | ||||||||||

Flame Dragon | 34 | 474
(13.94) | 3150
(92.65) | 10 | Soldier (Magic) [17] x2 EXP:120 | Soldier (Magic) [17] x2 EXP:120 | Royal Wizard Roy [17] x1 EXP:150 | Mage Valerie | Enemy range boost | |

41 | ||||||||||

Dragon Hunting | 37 | 516
(13.95) | 3600
(97.30) | 10 | Soldier (Bow) [18] x1 EXP:125 | Soldier (Bow) [18] x2 EXP:125 | Royal Wizard Roy [18] x1 EXP:155 | Mage Valerie | No healers allowed | |

46 | ||||||||||

Immortal Beast | 42 | 586
(13.95) | 4500
(107.14) | 10 | Soldier (Heavy) [20] x2 EXP:135 | Soldier (Magic) [20] x2 EXP:135 | Royal Wizard Roy [20] x1 EXP:165 | Mage Valerie | Enemy attack boost | |

83 |

Desert Arc | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|

Stage Name | Cha | EXP | 3★Gold | Units | Drops | Completion Bonus | 4★ Challenge | |||

Enemies | ||||||||||

Desert Battle | 25 | 350
(14.00) | 1950
(78.00) | 10 | Desert Soldier [12] x2 EXP:95 | Archer Wilfred [12] x2 EXP:125 | Ace Soldier Hashim [12] x1 EXP:125+30 | Thief Barrad | Enemy HP Boost | |

39 | ||||||||||

Sandy Ruins | 28 | 394
(14.07) | 2130
(76.07) | 10 | Pirate Minion [13] x2 EXP:100 | Soldier (Magic) [13] x1 EXP:100 | Pirate Maullo [13] x2 EXP:130 | Pirate Verotte | Ranged units costs 3x | |

60 | ||||||||||

Fiery Oasis | 30 | 426
(14.20) | 2265
(75.50) | 10 | Desert Soldier [15] x2 EXP:110 | Royal Wizard Roy [15] x2 EXP:140 | Ace Soldier Hashim [15] x2 EXP:140+30 | Witch Calliope | Initial HP reduction:Large | |

28 | ||||||||||

Buried Beasts | 33 | 470
(14.24) | 2445
(74.09) | 10 | Foot Soldier [17] x2 EXP:120 | Soldier (Heavy) [17] x1 EXP:120 | Bandit Bergan [17] x2 EXP:150 | Vampire Hunter Khuri | Only female units | |

55 | ||||||||||

Base Scramble I | 36 | 514
(14.28) | 2625
(72.92) | 10 | Ninja (Unit) [18] x2 EXP:125 | Soldier (Bow) [18] x1 EXP:125 | Ninja Commander Hayate [18] x2 EXP:155 | Pirate Verotte | Enemy damage boost | |

74 | ||||||||||

Base Scramble II | 40 | 580
(14.50) | 2970
(74.25) | 12 | Desert Soldier [20] x2 EXP:135 | Royal Soldier Leo [20] x2 EXP:165 | Ace Soldier Hashim [20] x2 EXP:165+30 | Desert Warrior Assal | Ranged units besides healers costs 3x | |

97 | ||||||||||

Desert Scorpion | 44 | 639
(14.52) | 3135
(71.25) | 10 | Soldier (Bow) A [20] x2 EXP:135 | Archer Ars [20] x2 EXP:165 | Ace Soldier Hashim [20] x2 EXP:165+30 | Artillery Soldier Percis | Enemy defense boost | |

51 | ||||||||||

Danger in the Oasis | 47 | 684
(14.55) | 3330
(70.85) | 10 | Soldier (Unit) A [21] x2 EXP:140 | Royal Soldier Hector [21] x2 EXP:170 | Ace Soldier Hashim [21] x2 EXP:170+30 | Sorcerer Pallis | Enemy damage boost | |

37 | ||||||||||

Two Pyramids | 51 | 745
(14.61) | 3525
(69.12) | 12 | Soldier (Heavy) A [22] x1 EXP:145 | Royal Heavy Infantry Russell [22] x3 EXP:175 | Ace Soldier Hashim [22] x2 EXP:175+30 | Priestess Warrior Ertel | Platinum + units costs 3x more | |

54 |

Eastern Arc | |||||||||
---|---|---|---|---|---|---|---|---|---|

Stage Name | Cha | EXP | 3★Gold | Units | Drops | Completion Bonus | |||

Enemies | |||||||||

Eastern Nation Port Town | 45 | 652
(14.49) | 3600
(80.00) | 10 | Foot Soldier [21] x2 EXP:140 | Ninja Commander Hayate [21] x3 EXP:170 | Skilled Foot Soldier Yojiro [21] x1 EXP:170+30 | Ninja Saizo | |

51 | |||||||||

Sakura Falling in the Wind | 48 | 701
(14.60) | 3870
(80.63) | 10 | Soldier (Unit) [22] x1 EXP:145 | Atla [22] x3 EXP:175 | Skilled Foot Soldier Yojiro [22] x2 EXP:175+30 | Chief Foot Soldier Sanosuke | |

55 | |||||||||

Return the field! | 52 | 760
(14.62) | 4230
(81.35) | 10 | Soldier (Magic) [24] x2 EXP:155 | Royal Wizard Roy [24] x2 EXP:185 | Skilled Foot Soldier Yojiro [24] x2 EXP:185+30 | Archer Kazuha | |

34 | |||||||||

Hopeless Castle Town | 56 | 820
(14.64) | 4380
(78.21) | 10 | Ninja [25] x1 EXP:160 | Pirate Maullo [25] x2 EXP:190 | Skilled Foot Soldier Yojiro [25] x3 EXP:190+30 | Exorcist Priest Fudo | |

30 | |||||||||

Wind God Conquest | 59 | 873
(14.80) | 4560
(77.29) | 10 | Soldier (Bow) [27] x1 EXP:170 | Archer Wilfred [27] x2 EXP:200 | Skilled Foot Soldier Yojiro [27] x3 EXP:200+30 | Samurai Iroha | |

47 | |||||||||

Advance of the Fallen Warriors | 61 | 898
(14.72) | 4680
(76.72) | 10 | Soldier (Heavy) [28] x1 EXP:175 | Royal Heavy Infantry Russell [28] x2 EXP:205 | Skilled Foot Soldier Yojiro [28] x3 EXP:205+30 | Fighter Dan | |

26 | |||||||||

Thunder God Invasion | 63 | 932
(14.79) | 4845
(76.90) | 10 | Bandit Minion [29] x2 EXP:180 | Bandit Bergan [29] x1 EXP:210 | Skilled Foot Soldier Yojiro [29] x3 EXP:210+30 | Fallen Angel Niel | |

41 |

Magic City Arc | |||||||||
---|---|---|---|---|---|---|---|---|---|

Stage Name | Cha | EXP | 3★Gold | Units | Drops | Completion Bonus | |||

Enemies | |||||||||

Invitation to the Magic City | 58 | 857
(14.78) | 4500
(77.59) | 10 | Soldier (Magic) [28] x2 EXP:175 | Soldier (Magic) [28] x1 EXP:175 | Royal Wizard Roy [28] x3 EXP:205 | Fairy Village Warrior Rosalie | |

39 | |||||||||

The Iron Sword Fist | 60 | 889
(14.82) | 4260
(77.00) | 10 | Soldier (Magic) [29] x2 EXP:180 | Royal Wizard Roy [29] x2 EXP:210 | Old Magician Zenmel [29] x2 EXP:210+30 | Priest Sharon | |

55 | |||||||||

The Iron Ax Fist | 62 | 922
(14.87) | 4740
(76.45) | 10 | Soldier (Magic) [30] x2 EXP:185 | Royal Wizard Roy [30] x1 EXP:215 | Old Magician Zenmel [30] x3 EXP:215+30 | Magic Swordswoman Cassis | |

21 | |||||||||

Magic Circle of Transport | 63 | 953
(15.13) | 4800
(76.19) | 10 | Royal Heavy Infantry Russell [31] x1 EXP:220 | Royal Wizard Roy [31] x2 EXP:220 | Old Magician Zenmel [31] x3 EXP:220+30 | Witch Merone | |

27 | |||||||||

Soldier in the Tower | 65 | 984
| 4920
(76.69) | 10 | Royal Soldier Leo [32] x2 EXP:225 | Royal Wizard Roy [32] x1 EXP:225 | Old Magician Zenmel [32] x3 EXP:225+30 | Alchemist Telma | |

28 |

## 4★ Challenge Edit

A 4★ challenge is an additional challenge made available after 3-starring and completing the drops in a map (basically after achieving Commission Sortie status) that players can try out for the sake of earning 1 extra SC.

Prerequisites:

- Map must already be 3-starred
- Map's drops must be completed
- Prince Rank must be 50 or higher

Key differences to note:

- Only 1 life is available per 4-star challenge attempt
- No mission drops are gained
- Each 4-star challenge has an additional gimmick in the map
- Enemies are also slightly tougher than in the original map, regardless of gimmick.

In order to receive that 1 SC, the 4-star challenge must be cleared as if 3-starring a map (which means no lives lost/no ally deaths etc.)

Gimmick effects of the maps are described at their mission pages.

## Story Mission Drop Rate Increase Edit

On occasion, in place of (or in addition to) a new event, a drop rate increase will be temporarily introduced as a "break" from regular events. Typically it involves 1.5x drop rate on all story mission drops (iron and bronze units).

- This does not affect the drop rate of rewards on Challenge Quests, Daily Missions, or Event Missions.
- See Daily Mission Drop Rate Increase for the similar increase regarding dailies and orbs.

Drop Rate Increase Table | |||
---|---|---|---|

Story Drop Rate | Start Date | End Date | |

x1.5 | 06/28/2016 | 07/05/2016 | |

x1.5 | 09/13/2016 | 09/20/2016 | |

x1.5 | 12/20/2016 | 12/27/2016 | |

x1.5 | 02/14/2017 | 02/21/2017 | |

x1.5 | 04/18/2017 | 04/28/2017 | |

x1.5 | 06/20/2017 | 06/27/2017 | |

x1.5 | 08/08/2017 | 08/22/2017 |