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Two Pyramids
Two Pyramids
Mission Type Story Mission
Charisma Cost 51
EXP 745
Base Gold (3★ Gold) 2350 (3525)
Life 3
Initial Unit Points 10
Deployed Unit Limit 12
Number of Enemies 54
Special Conditions Initial HP reduced by 80%
4★ Conditions Platinum + units costs 3x more
Prerequisite Danger in the Oasis
 
 
Final battle with the mummies!
Take out the encroaching hordes!
 

 

Desert Battle is the ninth and final mission in the Desert chapter of Story Missions. The mission starts with two Mummy Mages sitting on top of the pyramids. They may look intimidating, but it is possible to to damage them from outside their range before they start moving. There are also new Large Mummies that have even more attack than Mummy Kings as well as a huge HP pool. Blocking them would be dangerous, but they are slow, and with 12 unit slots available and no ranged enemies besides the Mummy Mages, it is possible to field many ranged attackers to help take them down.

The completion reward for this mission is another unit with a new class, Ertel the Priestess Warrior. This is a sort of hybrid class between Heavy Infantry and Healers.

As usual, the Initial HP reduction: Large is here to reduce units' HP by 80%.

Enemies Edit

Enemies
Enemy Unit
Type
Attack
Type
HP ATK DEF
MR
Attack
Speed
MOV
UP
Notes
Scorpion
Scorpion ×8
Melee Physical 1560 360 1000
MR 10
131
Initial: 40
500
2 UP
Paralyzes target after 6 hits. Paralyzed units are ignored by enemies.
Worm
Worm ×10
Melee Physical 1800 240 50
MR 10
173
Initial: 44
500
1 UP
Cannot be attacked unless it is engaged with a blocker.
Mummy
Mummy ×30
Melee
Undead
Physical 4800 360 50
MR 20
121
Initial: 24
400
1 UP
HP below 50%: ATK x2

HP below 25%: ATK x3

Mummy King
Mummy King ×2
Melee
Undead
Physical 12000 600 250
MR 30
161
Initial: 30
350
1 UP
HP below 50%: ATK x2

HP below 25%: ATK x3

Large Mummy
Large Mummy ×2
Melee
Undead
Physical 60000 960 50
MR 30
201
Initial: 40
180
3 UP
HP below 50%: ATK x2

HP below 25%: ATK x3

Mummy Mage
Mummy Mage ×2
Ranged (150)
Undead
Magic
Splash 147
48000 500 120
MR 50
181
Initial: 40
Move: 121
Missile: 6
350
3 UP
HP below 50%: ATK x2

HP below 25%: ATK x3


4★ Enemies
Enemy Unit
Type
Attack
Type
HP ATK DEF
MR
Attack
Speed
MOV
UP
Notes
Scorpion
Scorpion ×8
Melee Physical 1820 420 1000
MR 10
131
Initial: 40
500
2 UP
Paralyzes target after 6 hits. Paralyzed units are ignored by enemies.
Worm
Worm ×10
Melee Physical 2100 280 50
MR 10
173
Initial: 44
500
1 UP
Cannot be attacked unless it is engaged with a blocker.
Mummy
Mummy ×30
Melee
Undead
Physical 5600 420 50
MR 20
121
Initial: 24
400
1 UP
HP below 50%: ATK x2

HP below 25%: ATK x3

Mummy King
Mummy King ×2
Melee
Undead
Physical 14000 700 250
MR 30
161
Initial: 30
350
1 UP
HP below 50%: ATK x2

HP below 25%: ATK x3

Large Mummy
Large Mummy ×2
Melee
Undead
Physical 70000 1120 50
MR 30
201
Initial: 40
180
3 UP
HP below 50%: ATK x2

HP below 25%: ATK x3

Mummy Mage
Mummy Mage ×2
Ranged (150)
Undead
Magic
Splash 147
56000 500 120
MR 50
181
Initial: 40
Move: 121
Missile: 6
350
3 UP
HP below 50%: ATK x2

HP below 25%: ATK x3

Dialogue Edit

Two Pyramids dialogue

None

Drops Edit

Drop
Soldier (Heavy) A Icon
Soldier (Heavy) A Lv. 22
Russell Icon
Russell Lv. 22
Hashim Icon
Hashim Lv. 22
Completion
Bonus
Ertel Icon
Ertel
Number of Drops 1 3 2
EXP 145 175 175+30

Strategy Edit

https://www.youtube.com/watch?v=MHRQJZpC73E (Nasu Games, common units + Shao)
https://www.youtube.com/watch?v=8OjtOYXjNwU (Sennen War, silver units)

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