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Villager Rescue 1
Villager Rescue 1
Mission Type Story Mission
Charisma Cost 14
EXP 167
Base Gold (3★ Gold) 660 (990)
Life 3
Initial Unit Points 10
Deployed Unit Limit 10
Number of Enemies 21
4★ Conditions 3x gold+ unit cost
Prerequisite Pastoral Gate
Unlocks Villager Rescue 2
Gate Defense
 
 
Save the villagers that
were left behind!
 

 

Villager Rescue 1 is the sixth main Story Mission. There's nothing too remarkable here -- the enemies are all familiar and the completion bonus is another copy of Soma.

After this mission, though, the path does branch again. Villager Rescue 2 is the next main story mission, while Gate Defense is an optional side mission.

Enemies Edit

Enemies
Enemy Unit
Type
Attack
Type
HP ATK DEF
MR
Attack
Speed
MOV
UP
Notes
Goblin Soldier
Goblin Soldier ×6
Melee
Goblin
Physical 512 112 0 101
Initial: 12
700
1 UP
Soldier
Soldier ×6
Melee Physical 1200 240 50 131
Initial: 10
600
1 UP
Archer
Archer ×2
Ranged (100) Physical 880 250 50 166
Initial: 24
Move: 121
Missile: 3
500
1 UP
Wolf
Wolf ×5
Melee Physical 800 120 20 53
Initial: 12
1300
1 UP
Ogre
Ogre ×2
Melee Physical 4000 320 50 156
Initial: 30
370
2 UP


4★ Enemies
Enemy Unit
Type
Attack
Type
HP ATK DEF
MR
Attack
Speed
MOV
UP
Notes
Goblin Soldier
Goblin Soldier ×6
Melee
Goblin
Physical 1280 280 0 101
Initial: 12
700
1 UP
Soldier
Soldier ×6
Melee Physical 3000 600 50 131
Initial: 10
600
1 UP
Archer
Archer ×2
Ranged (100) Physical 2200 250 50 166
Initial: 24
Move: 121
Missile: 3
500
1 UP
Wolf
Wolf ×5
Melee Physical 2000 300 20 53
Initial: 12
1300
1 UP
Ogre
Ogre ×2
Melee Physical 10000 800 50 156
Initial: 30
370
2 UP

Dialogue Edit

Villager Rescue 1 dialogue

Anna: This is bad! A number of villagers are still in their homes.

Anna: The enemy is still approaching. Let's save these people.

Anna: They're aiming for the villager's homes. We must stop them!

(Clear)

Anna: It appears that was all for now. Let's seek refuge.

Drops Edit

Drop
Soldier (Bow) B Icon
Soldier (Bow) B Lv. 3
Soldier (Unit) A Icon
Soldier A Lv. 3
Leo Icon
Leo Lv. 3
Completion
Bonus
Soma Icon
Soma
Number of Drops 2 2 1
EXP 50 50 80

Strategy Edit

Tutorial
Villager Rescue1 formation
Rescuing villagers now! Busy little bees ain't ya? Anyway, this is pretty straight forward: Place Katie in front of the house, this way it's protected while we wait for the UP to call the rest of the guys, and her skill start working. Once that is in place, put two archers on the ranged spots near her, but left the one to the left empty, since that's where our healer's gonna be (Katie's skill should be up by now, use it to get the UP needed for Alissa (If she's still your strongest)). The order in which the archers are placed does not really matter, since the healer should be able to keep them up throughout the stage. Now that the base of the formation is set, we'll need one more unit out in the field, Eunice. Place him on the lower half of the stage, in front of the bridge, and then just watch as things die.

Did you level your favorite characters to 15~20 as I said? Okay then you must probably be broke by now, no problem. We'll get that money back soon enough. For now though, discharge every Iron unit you get, as it's pointless to use them from this point forward to level anything (They become useless at about level 15, but if like me, you forgot that, then you're as broke as I was when I realized what I was doing) and given the quantity of those you get, your money will be back to the 10k mark it was. Oh, and don't forget to keep one Leo (Bronze Soldier Unit) for later, as well as get enough copies to get him to minimum unit cost. If you forgot to get a Hector at Pastoral Gate, or just didn't feel like keeping a copy of him, you can get two of Leo. (Hector has more Atk, Leo has more HP. Personally I prefer more HP since he'll be tanking more than doing damage anyway) Get Leo, level him up so he's on the same level as the majority of your characters (should be 10 by now).

3★ with level 1 0% affection units
Villager Rescue 1
  1. Deploy Phyllis level 1 in spot B.
  2. Deploy Soma level 1 in spot T.
  3. Deploy Alissa level 1 in spot U.
  4. Activate Phyllis's skill when it becomes ready.
  5. Deploy Leeanne level 1 in spot A.
  6. Deploy Dorca level 1 in spot S.
  7. Activate Phyllis's skill when it becomes ready again.
  8. Deploy Valerie level 1 in spot BB.

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