|Mission Type||Story Mission|
|Base Gold (3★ Gold)||720 (1080)|
|Initial Unit Points||10|
|Deployed Unit Limit||10|
|Number of Enemies||30|
|4★ Conditions||200% enemy speed|
|Prerequisite||Villager Rescue 3|
This mission likely serves as the player's first introduction to the featured map, which has awkward ranged spots that can barely cover the bottom lanes where the exit points are. However, in this particular mission the enemies will circle around the island in the middle before attempting to escape, giving players time to take them out. But, watch out for the extreme movement speed of the Red Wolf enemies that make their story debut here.
|Drop||Soldier (Bow) A Lv. 3||Soldier (Bow) B Lv. 3||Ars Lv. 3|| Completion|
|Number of Drops||2||2||1|
Wolves Den...nice map, when you consider enemies will be too busy playing Merry Go Round to actually try being effective...anyway.Two exit points again, but at the bottom of them map and pretty easy to block. As usual, first thing you'll want to do is place Katie on the right side of the map, on the melee spot between the two caves. May not make any sense at first but it's important. Next, place Phyllis on the middle of the map, blocking the way down to the exit points. That's the foundation of the team for this map, now we build on it. Place an Archer beside Katie (as strange as this will sound, do not place the archer on the upper spot. We want to leave that for the healer.) and use her skill to get your first healer out, placing her on the spot above said archer.
Now wait until you have 28 UP for Valerie and place him beside the upper right cave, this way he can help kill everything going through, and also distract some archers later on. Now we wait for more 15 UP for a healer for Phyllis, and then just watch as things run in circles and die.
|3★ with level 1 units|